Project shortlisted in the Royal Society of Arts Student Design Awards, 2016.
Individual Master Project // Service Design // Glasgow School of Art
Project in cooperation with Sense Scotland, Visibility and the Royal National Institute of Blind People.
WHY?
Tactile graphics and specialist educational aids can be very expensive or labour intense to prepare. Moreover, currently there is no adequate centralised system to share aids and inspirations for the visually impaired, their teachers, support workers and parents who constantly reinvent ways to explore the world without the sense of sight.
Based on an idea that simple vector shapes and silhouettes can be easily raised into tactile graphics, Tactilise does not require any 3D modelling skills to achieve three-dimensional results which can be further modified by other users. In this way, Tactilise supports open-knowledge exchange in the dispersed community of professionals, parents and the visually impaired by providing them with a tool to create and share digital content in a tactile way.
The video presents the first tactile prototypes showed to a visually impaired user:
- The laser-cut ship model is an example of 2D to 3D conversion from a drawing.
- The 3D printed model of a chemical particle is an example of Simple Shapes application.
PROCESS

Design methods used in this project can be divided into three main categories falling into time frame of the process flow to make sense out of collected data. A range of exploratory research methods were used including ethnographic research, interviews, workshops and empathic modelling.
Detailed description of each method can be found in the Method Cards and Project Book.

- visit Tactilise Website.
- see more in Project Book.
- view project Summary Poster.
- see Design Method Cards.